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Haunted House

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Devlog

  • Postmortem
    April 10, 2019 by Heccy#Evaluation
    Hello, This is my evaluation of my game, here I will say what i thought went well and what could be improved on, also any adaptation i did to my game compared to the original we followed. What went we... Continue reading
  • C++ implemented code 2
    April 10, 2019 by Heccy
    Hello, In this blog I will discuss what has been implemented. at the current stage of the game I have setup an inventory and items are being stored within certain rooms on the map. I have also made a... Continue reading
  • C++ implemented code 1
    April 10, 2019 by Heccy#C++, #Technical
    Hello, When opening the project there is very basic use on rendering text to screen, with a clear set colour background. I have setup a basic menu where player open the game and just have to press en... Continue reading
  • The Task
    April 10, 2019 by Heccy#Task, #Logic
    Hello, I have been given my first assignment, the task at hand is to transform a text adventure from basic code to C++. Before being handed this assignment I was tasked with first making this game in... Continue reading
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