Hello,
My name is Hector Martin-Davies. I am currently studying at UWE in my second year of Games Technology. Languages I use are C++ and C#. Engines I have used: Unity 3D, Unreal and Awesome Source Game Engine (ASGE).
I have made four main games using ASGE and at present I am working towards my fifth game. Games I have created in ASGE ; PONG, Angry Birds, Haunted House and Ex-Machina .
During my first year of study I used Unity 3D to create an environment for a military tank to move around and destroy objects, within this project I also created my own particle systems and camera systems.
Using Unreal and Unity I created a rain simulator in both engines, the aim of this assignment was to find the limitations between both engines, to see which would be best for the task. Also in Unreal I created a level where the play had to go from a normal world into a world where there were a lack of physics.
Thank you for reading.