Postmortem
Ex-Machina » Devlog
Hello,
Now I will be discussing what went well with our project, what didn't go so well and what could be improved.
What went well:
- the game functioned well in game play.
- Hit all the criteria.
- Followed the coding standard.
- No collision clipping.
What didn't go so well:
- The Scene manager was too confusing.
- The high score leader-board didn't work .
- Our organization was poor.
- Dropped a few original idea due to time running out.
What to improve for next time:
For next time I will make the scene manager in different classes per scene like it should have been for this one, but we were unsure of how to do this. Assign what everyone is working on and explain idea's better. Start the task sooner to allow myself more time to fix problems.
Thank you for reading.
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Ex-Machina
2D side Scroller
Status | Released |
Author | Heccy |
Genre | Adventure |
Tags | 2D, Side Scroller |
More posts
- C++ implemented code 3Apr 10, 2019
- C++ implemented code 2Apr 10, 2019
- C++ implemented code 1Apr 10, 2019
- TaskApr 10, 2019
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